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Text File  |  1997-07-14  |  534b  |  14 lines

  1. Flip3D
  2.  
  3. Direct3D Immediate Mode (DrawPrimitive) Sample
  4. Copyright (C) 1997 by Microsoft Corporation. All Rights Reserved.
  5.  
  6. This is a small, self-contained DrawPrimitive sample with
  7. the following features.
  8.     It does its own transform and lighting, so uses D3DTLVERTEX
  9.         data only in its DrawPrimitive calls.
  10.     It is full-screen only, which simplifies the code.
  11.     It illustrates how to use GDI to do color conversion
  12.         into texture surfaces.  See the D3DTexture class in
  13.         texture.h and texture.cpp.
  14.